Infiltration - Rooms
1st Floor Rooms
Biomedical Lab
π¦ DF [3]
π΄ TECH LOCK [3]
When this tech lock is destroyed, all agents in this room immediately retreat 2 rooms, if possible.
π΅ INTERFACE
Return your agent card to the healthy side.
Board Room
π¦ DF [1]
π΄ TECH LOCK [5]
When this tech lock is destroyed, no agents can collect DF tokens from this room until the end of the round.
π΅ INTERFACE
Collect up to 2 DF tokens from adjacent revealed rooms.
Brain Mapping Lab
REVEAL
Place the NPC "Tyrone Kent" face-up in this room.
π¦ DF [4]
π΅ INTERFACE
Randomly take 1 DF token from each agent in each adjacent room and add it to the available DF tokens in this room.
Conveyor Belt
ENTER
If you enter this room using your "Advance" card, immediately move forward to the next room.
π¦ DF [2]
π‘ LAB WORKER [4]
π΅ INTERFACE
Remove the interface token from this room to draw 2 item cards.
Environment Simulator
π¦ DF [2]
π‘ LAB WORKER [3]
π΅ INTERFACE
Advance 1 room, and play 1 action card.
HazMat Depot
π¦ DF [2]
π΄ TECH LOCK [6]
When this tech lock is destroyed, take the "Sludge" special card and place it in this room.
π΅ INTERFACE
Remove the interface token from this room to draw 2 item cards.
Incinerator
π¦ DF [2]
π΅ INTERFACE
If your agent is not injured, turn your agent card to the injured side, and take any 1 card from the discard pile into your hand.
Infirmary
π¦ DF [2]
π‘ LAB WORKER [4]
π΅ INTERFACE
Return your agent card to the healthy side.
Loading Dock
π¦ DF [2]
π΄ TECH LOCK [5]
When this tech lock is destroyed, increase the proximity dial by 10.
π΅ INTERFACE
Escape the facility.
Locker Room
π¦ DF [0]
π΄ TECH LOCK [3]
π΅ INTERFACE
Randomly take 1 DF token from each other agent in this room, and add it to your collection.
Motion Performance Testing Area
REVEAL
Increase the alarm tracker by 1.
π¦ DF [5]
π΅ INTERFACE
Discard 1 item card to move forward or backward up to 3 rooms.
Research Admin Office
REVEAL
Increase the alarm tracker by 1.
π¦ DF [5]
π΅ INTERFACE
Enter the secret room.
Security Station
REVEAL
Place the NPC "Officer Nelson" face-up in this room.
π¦ DF [2]
π΄ TECH LOCK [5]
π΅ INTERFACE
Remove the interface token from this room to draw 2 items cards.
Showroom
REVEAL
Place the NPC "CSX-13" face-down in this room.
π¦ DF [2]
π΄ TECH LOCK [3]
π΅ INTERFACE
Remove the interface token from this room to turn NPC "CSX-13" face-up in this room.
Surveillance Room
REVEAL
Increase the alarm tracker by 1.
π¦ DF [2]
π΅ INTERFACE
Remove the interface token from this room to reveal each adjacent room (if not already done) and break the tech lock in each room, if there is one.
2nd Floor Rooms
Assembly Line
REVEAL
Increase the alarm tracker by 2.
π¦ DF [2]
π΄ TECH LOCK [5]
π΅ INTERFACE
Remove the interface token from this room to take 1 "Prototype" special card into your hand.
CEO Office
π¦ DF [6]
π΅ INTERFACE
Remove the interface token from this room to take the "Blackmail File" special card into your hand.
Computer Lab
π¦ DF [6]
π‘ LAB WORKER [4]
π΅ INTERFACE
Remove the interface token from this room to remove the lab worker here.
Cybernetics Workshop
π¦ DF [2]
π΄ TECH LOCK [8]
When this tech lock is destroyed, increase the proximity dial by 10.
π΅ INTERFACE
Remove the interface token from this room to exchange up to 3 of your DF tokens with 3 random DF tokens from the reserve.
Executive Elevator
ENTER
Increase the proximity dial by 2.
π¦ DF [0]
π΅ INTERFACE
Randomly return 4 of your DF tokens to the reserve, and escape the research facility.
Holo Conference Room
REVEAL
Increase the proximity dial by 10.
π¦ DF [6]
π‘ LAB WORKER [4]
π΅ INTERFACE
Enter the secret room.
Neural Imaging Lab
ENTER
Add 1 DF token from the reserve to the available DF tokens in this room.
π¦ DF [0]
π΄ TECH LOCK [5]
π΅ INTERFACE
Remove the interface token from this room to draw 2 items cards.
Neural Interface Workshop
ENTER
Increase the alarm tracker by 2.
π¦ DF [2]
π΄ TECH LOCK [4]
When this tech lock is destroyed, lower the alarm tracker by 2.
π΅ INTERFACE
Remove the interface token from this room to draw 2 items cards.
Power Transformer
π¦ DF [4]
π‘ LAB WORKER [6]
π΅ INTERFACE
Remove the interface token from this room to lower the proximity dial by 10.
Prototype Warehouse
REVEAL
Increase the alarm tracker by 1.
π¦ DF [2]
π΄ TECH LOCK [4]
π΅ INTERFACE
Remove the interface token from this room to take 1 "Prototype" special card into your hand.
Research Station
REVEAL
Increase the alarm tracker by 3.
π¦ DF [4]
π‘ LAB WORKER [4]
π΅ INTERFACE
Play 2 item cards from your hand.
Security Checkpoint
REVEAL
Place the NPC "James Harris" face-up in this room.
π¦ DF [6]
π΄ TECH LOCK [4]
π΅ INTERFACE
Remove the interface token from this room to draw 2 item cards.
Server Farm
π¦ DF [12]
π΅ INTERFACE
Remove the interface token from this room to collect up to 4 DF tokens available in this room.
Vice President's Office
REVEAL
Place the NPC "Leah Bailey" face-up in this room.
π¦ DF [6]
π΅ INTERFACE
Remove the interface token from this room to draw 2 item cards.
Secret Rooms
Brain Scan Unit
ADVANCE
Enter the Holo Conference Room (if revealed).
RETREAT
Enter the Research Admin Office (if revealed).
π¦ DF [8]
π΅ INTERFACE
Remove the interface token from this room to draw 5 item cards, choose 2 to keep, and discard the rest.
Prototype Lab
ADVANCE
Enter the Holo Conference Room (if revealed).
RETREAT
Enter the Research Admin Office (if revealed).
π¦ DF [8]
π΅ INTERFACE [2]
Remove 1 interface token from this room to take 1 "Prototype" special card into your hard.
VIP Observation Lounge
ADVANCE
Enter the Holo Conference Room (if revealed).
RETREAT
Enter the Research Admin Office (if revealed).
π¦ DF [8]
π΅ INTERFACE
Secretly look at up to 3 face-down rooms without revealing them, and play 1 action card.